June 1 OFFICIAL START DATE
June 3 Story Script finished (Wesley)
June 8 Main Character and Pigeon Rough Drafts (Alyssa and Wesley)
June 10 Environment and Object Rough Drafts (Alyssa and Wesley)
June 15 Final Concepts for Larry and Pigeon (Alyssa and Wesley)
Start Modeling, Storyboarding, Color and Value Scripts
July 1 Storyboard Roughs (Wesley mentored by James)
All small asset concepts finished (Alyssa and Wesley)
Start 3D Layout, Modeling Small Assets and Pigeon (Modeling Team and Jarom)
July 8 Larry Model Complete (Aaron mentored by Laura)
Start 3D Layout, Modeling Small Assets and Pigeon (Modeling Team and Jarom)
July 8 Larry Model Complete (Aaron mentored by Laura)
Start Texturing and Rigging
July 15 Value/Color Script (Alyssa)
July 15 Value/Color Script (Alyssa)
August 1 Pigeon Model (Jarom)
Small Asset Models finished (Modeling Team)
Storyboard Final Pass
August 10 3D Layout rough pass (first 10 seconds) (Garrett and Wesley mentored by Brandon)
August 15 Texturing for Larry (Garrett mentored by Jack)
Larry's Rig (Aaron mentored by Laura)
August 21 Pigeon's Rig (Jeff)
August 27 Rough Animation for Larry first 10 seconds (Aaron)
Shot List for lighters
Background Painting (Alyssa)
Final 3D Layout (first 10 seconds) (Garrett and Wesley mentored by Brandon)
All Assets Texturing (Garrett)
Background Painting (Alyssa)
Final 3D Layout (first 10 seconds) (Garrett and Wesley mentored by Brandon)
All Assets Texturing (Garrett)
Start Lighting Sept 1
October 15 Lighting (Carson and Lighting team)
Special FX
November 15 Compositing and Rendering (Everyone together in Provo using PRrenderman, NUKE, AfterEffects, FinalCutPro)
November 24 Editing sound and color
November 30 Finished.
November 24 Editing sound and color
November 30 Finished.
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