Tuesday, July 10, 2012

topology

here's the topology. are the head and the legs ok as far as having enough polygons? I'm still getting a feel for what is enough or too much still. :)




2 comments:

  1. it looks pretty good so far. Something to remember is that there should be more geometry around areas where it is going to move a lot (or where there are joints in the rig)
    I would suggest putting more edge loops around the legs, neck and mouth (especially since he is going to have to open his mouth pretty wide).
    I don't know a whole lot though, you'd be better off asking Laura Mercer. do you have her email?

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  2. ok that is good to know, thanks. Yes I do have Laura's email. I'll start talkin to her.

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